Not ready? Play an ordinary game to warm up — this challenge will keep until you are.
Until now, about a third of the castles dealt in ordinary games could not be won, however well you played.
That is over. Every game is now drawn from a library of castles a solver has proven can be completed — so if you are stuck, there is always a way through.
Each castle's number is in the address bar. Come back to it any time, or tap Castle # at the top to copy a link and send it to a friend.
The four Aces begin in the central towers. The other 48 cards form 8 rows of 6 — the castle walls besieging the towers.
Object: complete all four towers Ace to King in suit.
Tap a card to move it automatically, or drag it precisely. ✨ sends every possible card home to the towers.
Each new siege unfolds in one of ten realms — from Narnia's lamppost and Stonehenge to Clarke's monolith, Earthrise and space elevator.
Want to win more often? Read the full rules & strategy guide.
From a handwritten family rulebook — a father's favourite game of patience.